A downloadable game

Buy Now$25.00 USD or more

GUN&SLINGER is an RPG geared for short, episodic sessions about a weapon and a wanderer. A Maestro and two players (Gun and Slinger) set out into a dead planet mutated by a god's forgotten child and hunt strange bounties, investigate the world and unlock hidden powers. During play, they seek to learn the nature of what’s hunting the Slinger, figure out why the Gun is sentient and discover how the world died.

  • Tell the story of a post-magic world and the people working together to survive.
  • Explore the nature of a twisted reality and a force that hunts the players.
  • Answer Questions & Prompts at the table to establish a bespoke setting to adventure in.
  • Play with or without a gamemaster!
  • Mix and match any of the 7 unique character types and 3 unique settings to create a truly unique story that's all your own!
  • Roleplay using an entirely unique and intriguing resolution system: GO FISH!

In GUN&SLINGER, all conflict is resolved using a deck of playing cards. When a player wants to do something under pressure or with an uncertain outcome, The Maestro presents them with how difficult it'll be to do, and the players need to figure out how best to overcome the challenge.

In order to solve the problems they face on their quest to help fix their broken world, they’ll need to tap into the cards they have (through imaginative game-mechanical twists on Go Fish and Blackjack), their stats, and any other tools they happen to have at their disposal.

As you venture through the world, tackle problems, and fight monsters, you’ll get to change your stats and rework the game into something that’s truly your own. 

Learn more about the included expansions



Get a physical copy!

You'll soon be able to find physical copies of GUN&SLINGER at these fine, juicy retailers:

Required for play:

  • 2-3 players
  • 1 standard deck of playing cards or an online alternative (I recommend playingcards.io)
  • Writing implements, paper, or some other method of taking notes and tracking information
  • 1-2 hours a session, 3 at the most.

Purchase

Buy Now$25.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $25 USD. You will get access to the following files:

GUN&SLINGER by Nevyn Holmes [spreads v2].pdf 185 MB
GUN&SLINGER character & reference sheets.zip 6 MB
GUN&SLINGER and stretch goals - TXT files.zip 41 kB

Exclusive content

Support this game at or above a special price point to receive something exclusive.

Community Copies

Each copy of GUN&SLINGER you buy provides a free copy for someone to claim, no questions asked! If you're unable to afford a copy of G&S, please claim one of these free copies!

Development log

Comments

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so the mech stuff talks about "limiters" but none of the stats are labeled that.  does that mean filling up the assimilation gauge or what??

Nevyn never got back to you, so maybe you don't even need this information anymore after a couple months, but in their Discord they said about limiters: "If I remember right they're basically like Connection for the Gun; points you spend to do cool shit. I think we just couldn't fit 'em on the character sheet."

yep, that was the answer!!

Hello! Really enjoyed reading this over and can't wait to run it with my group over the weekend! Are there form-fillable character sheets anywhere to download? Or a Roll20 version?

Hey glad to hear you like it! There are currently no form-fillable versions, nor are there's plans to make them or to make Roll20 assets.

Thanks for the quick reply! No prob, I'll try to whip something up for my players. 

Hey, I was reading over it - in The Demon section, only the Demon has a character sheet - what does the possessed use?

As stated in the text, The Demon is made to be used with any other character. "The Possessed" simply refers to whatever character is used for Player 2.

ah okay! Thank you, i missed that in the text :)

Hey,
this game looks great and I am very interested in reading it soon! 
But do you have a rough estimate on when physical editions will be available?  The design and artworks look so great that I would love to have it on my shelf. 
(No matter what: I am looking forward to finally buying this!)

Hi Mouf,
Glad to hear you're stoked!
Physicals are still in production, but we're at the tail end of the estimated timeline so they should be shipping to me within the next week or so (I HOPE!)

Once they ship, it'll be ~2-3 weeks before they show up on my doorstep

The pdfs for character and reference sheets are formatted as a single page, meaning it's not possible to print them double-sided - would you consider reformatting them to facilitate that?

They're actually intended to be printed on one 8.5x11 page and folded into a small pamphlet! They were specifically designed for this format, but if there's enough demand (and time), I'm not opposed to scrapping something up.

I would love to see something like this

May I ask what program or programs you used to put the pdf together?

All layout design was done in Affinity Publisher

Thanks for the reply, I'll check it out.  Your layouts are gorgeous!

Thank you very much, but the layout work was not done by me! The main G&S layout is by Sinta Posadas, while the stretch goal layout is by Julie-Anne Munoz!

Is there a way to apply for community copies? Can't afford this at the moment but it looks STELLAR

Hey! I don't mind sending you one since you like, literally just missed the last one and IDK when another one will come in. Shoot me an email!

(+1)

Full of original ideas while keeping crunch and bookkeeping at a minimum. Currently pitching it to all of my friends :)

(+2)

This is excellent. I'm so excited to play it with my group, but in general some real standouts are the novel conflict resolution system, and the option to run gmful or gmless that gives you options on how large of a group you're going to run this game with.